Playworlds

Sherpa-ONNX speech recognition

Sherpa-ONNX carries your voice from microphone to story.

Playworlds sends browser microphone audio to its voice gateway, where Silero detects speech and an int8 SenseVoice model running through Sherpa-ONNX transcribes supported languages without browser SpeechRecognition.

Play Playworlds

Voice or text · AI game master · Persistent saves

What it does

One focused layer in a multi-model game system.

Model family
SenseVoice via Sherpa-ONNX
Job in Playworlds
Server-side speech to text
Languages configured
Chinese, English, Cantonese, Japanese, Korean

Why the layer matters

Designed around the rhythm of play.

01

Server-side recognition

The same recognition path is used across supported browsers instead of depending on a browser-specific speech API.

02

Voice activity detection

Silero VAD identifies likely speech before recognition, helping the game separate a player turn from room noise.

03

Text-mode fallback

If microphone access or recognition is unavailable, the same adventure remains playable through text input.

Common questions

The short version

What does Sherpa-ONNX SenseVoice do in Playworlds?

Sherpa-ONNX SenseVoice provides speech recognition as one part of the Playworlds voice-adventure stack.

Is Playworlds built around a single AI model?

No. Playworlds separates narrative reasoning, speech recognition, text-to-speech, voice activity detection, and persistent game state into distinct layers.